# # Copyright (c) 1993-2003, Silicon Graphics, Inc. # All Rights Reserved # # Permission to use, copy, modify, and distribute this software for any # purpose and without fee is hereby granted, provided that the above # copyright notice appear in all copies and that both the copyright # notice and this permission notice appear in supporting documentation, # and that the name of Silicon Graphics, Inc. not be used in # advertising or publicity pertaining to distribution of the software # without specific, written prior permission. # # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND # WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, # OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF # PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD # PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF # THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF # LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE # OR PERFORMANCE OF THIS SOFTWARE. # # US Government Users Restricted Rights # Use, duplication, or disclosure by the Government is subject to # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph # (c)(1)(ii) of the Rights in Technical Data and Computer Software # clause at DFARS 252.227-7013 and/or in similar or successor clauses # in the FAR or the DOD or NASA FAR Supplement. Unpublished - rights # reserved under the copyright laws of the United States. # # Contractor/manufacturer is: # Silicon Graphics, Inc. # 1500 Crittenden Lane # Mountain View, CA 94043 # United State of America # # OpenGL(R) is a registered trademark of Silicon Graphics, Inc. # TARGETS = \ aaindex aargb accanti accpersp alpha3D \ alpha bezcurve bezmesh bezsurf \ checker clip colormat combiner cubemap \ cube dof double drawf feedback \ fogcoord fogindex fog font hello \ image light lines list material \ mipmap model movelight multisamp multitex \ mvarray pickdepth picksquare planet pointp \ polyoff polys quadric robot scene \ select shadowmap smooth stencil stroke \ surface surfpoints teapots tesswind tess \ texbind texgen texprox texsub texture3d \ texturesurf torus trim unproject varray \ wrap # # If the ARB imaging subset is not implemented on your platform, you may # find that # # make targets # # will be more convenient, since it will not attempt to make the programs # relating to the Imaging Subset. IMAGING_SUBSET = colormatrix colortable convolution histogram minmax blendeqn # # You may need to modify TOP and GLUT so that # GLUT is properly included. # TOP = . GLUT = -lglut LLDLIBS = $(GLUT) -lGLU -lGL -lXmu -lXext -lX11 -lm targets : $(TARGETS) default: targets $(IMAGING_SUBSET) all: default .c.o: cc -c -I/usr/include -I$(TOP) $< .SECONDEXPANSION: $(TARGETS): $$@.o cc $@.o $(LLDLIBS) -o $@ .SECONDEXPANSION: $(IMAGING_SUBSET) : $$@.o readImage.o cc $@.o readImage.o $(LLDLIBS) -o $@ clean: -rm -f *.o $(TARGETS) $(IMAGING_SUBSET)